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Post by Dark Link on Feb 21, 2005 11:48:23 GMT -5
[shadow=dimgray,left,300]DX EXTRAS[/shadow]
DX's Color Dungeon ****************** First of all, there is no quest for L:O, the DX Game Boy Color exclusive Color Dungeon. All you must do is go to the graveyard. Keep in mind that you can enter anytime after you beat L:2 - Bottle Grotto. Whenever you feel ready for a challenge, head over towards the graveyard. Go to the southeast corner of it. You’ll be on a screen with 5 gravestones on it.
In order to enter, though, you must’ve beaten the Nightmare for every dungeon you set foot into. If you haven’t, the stones won’t open the way to the level. Anyway, when you just beat whatever level you came from, go to the screen listed above and push the gravestones as the chart shows below. The number on each shows the order you push the stones in, and the letter (U, D, R, L) shows the direction to push it (U=up, D=down, L=left, R=right).
/3\ /4\ /5\ |U||R||U|
/2\ /1\ |L||D|
When pushed correctly, a staircase is found under gravestone #5. That leads to the Color Dungeon, but you can only get into the main dungeon with a Game Boy Color or Game Boy Advance. A regular Game Boy, a Game Boy Pocket, or a Super Game Boy all give you a message telling you that you need the power of color, so in other words, you can’t enter. Anyway, onto the dungeon walkthrough!
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Post by Dark Link on Feb 21, 2005 11:51:50 GMT -5
LEVEL: 0 - THE COLOR DUNGEON****************************** Talk to the skeletons and tell them their colors. The way up will be open now, so go up. Defeat the enemies on this screen by luring them out to attack. When they lunge upwards, rush in with your sword. The right door will open when they’re gone. Go right. Hit the upper left red statue, then hit the bottom right red statue. A chest will appear. Open it for the compass and continue right. Hop across the colored tiles to the right. The tiles will turn into different colors, green has 3 more hops, yellow has 2, and red has 1. After a tile loses it hopping power, it becomes a regular pit. Knowing that, hop right a screen and hit the enemies with your sword. They will curl up into a ball. Pick one of them up and throw it into its matching colored hole. After both are in their holes, a chest with the Stone Beak will appear. You may need practice throwing them first, so keep trying. Open the chest and head south. Defeat all of the enemies and the doors will open. Go left and hop across to tiles to the chest. Ignore the enemy - chances are it’ll hop into a pit itself. Get the small key from inside the chest. Go up and you’ll be back in the room where you first saw the hopping tiles. Continue right and up. Hop across the tiles and walk north. Hit the bottom right statue, then hit the upper left statue 2 times. The statues will all be blue and a key will fall. Grab it and head right. Unlock the door (it’s best to defeat the enemies first). Continue up and defeat the Giant Buzz Blob. Sprinkle Magic Powder on it and it’ll turn into a blob. Hit it with your sword as many times as you can before it turns into the banana shape again. Watch out for the lightning it shoots! Repeat the process until the monster is defeated. Walk left and push the top and bottom block to the left. Push the middle block down or up. Open the chest for the Nightmare Key. Save and Quit (walking to the start or playing Manbo’s Mambo work too). Go up and defeat all of the enemies on the screen for the right door to open. Walk right 2 screens and unlock the door. Head north and defeat the Sub-Boss by hitting it with your sword repeatedly. Every hit you get will send you falling a bit behind, so make sure you’re at an angle that doesn’t let you crash into any spikes. After a hit, it’ll jump up and slam the ground, causing many boulders to fall. Jump before he hits the ground or you’ll be stunned for a short time. Dodge the falling boulders and hit it again. Repeat until he turns into a faerie. Go left and hop across the tiles to the northern door. Walk up and defeat the Gels. A chest will appear, open it for the map and go right. Hit and throw the enemies into their matching holes. After they are all in their holes, you’ll get a small key. Backtrack left and down. Walk left and hit the statues to turn them all blue. Use the below diagram for an easy 4-hit solution. An O means that the statue is blue, and an 8 means that the statue is red. An X is used to show which statue you should hit next. Formation 1-- O X O 8 O 8 O 8 O Formation 2-- 8 O 8 8 8 8 O X O Formation 3-- 8 O 8 8 O X 8 O 8 Formation 4-- 8 O O X 8 O 8 O O Formation 5-- O O O O O O O O O They will all be blue. The doors will open, so go up. Unlock the door and continue left. Hit the crystal switch and walk to the Nightmare Door. Unlock it and defeat Turtalfos. Hitting him with your sword will do a bit of damage, but it will also hit you back a bit. I suggest jumping at it continuously. Try to get it into a corner. Repeatedly hit it with your sword to make it turn colors (from blue to yellow to red). After it's completely red, it'll blow up and the doors will open. Go right and talk to the faerie. She'll give you a new tunic. Pick red if you want more offense, blue if you want more defense. The tunics’ changes are like the game’s power-ups - the Red Tunic is like a permanent Piece of Power, and the Blue Tunic is like a permanent Guardian Acorn. Whenever you want to change tunics, go back to the faerie and she'll give you another choice. Congrats! You beat the Color Dungeon! Back to Intro...[/url]
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