Post by Dark Link on Feb 16, 2005 19:28:08 GMT -5
[shadow=dimgray,left,300]THE TOWER OF HERA[/shadow]
Stuff to do before the Tower of Hera
-Get Heart Piece Nine
-Get Heart Piece Ten
-Get Flippers
-Get Magic Bottle Three
-Get Magical Boomerang
-Get Red Shield
-After you've gotten the flippers, visit the Pond of Happiness to increase and max out your Bomb and Arrow holding capacities (see the Secrets section!)
If you need more information on how to get any of the above items, see the corresponding appendix along with the guide, whether it be Heart Pieces, items, et cetera. If you want the Magical Boomerang and Red Shield, you'll need to visit the Waterfall of Wishing. See the Secrets section of this guide for more information on that.
When that's all done, it's time to head completely up Death Mountain, and go to the Tower of Hera. This is what you do, since it can get fairly complicated. Go to the Sanctuary at the north end of Hyrule. To the west of it, you can go back some. There's a cave entrance to the northwest of the Sanctuary's location on the map blocked by a large green stone. Now that we've gotten the Power Glove, we can move this stone and enter the cave. Within this fairly linear cave, you'll find an old man who will ask for your help. Being the nice guy that you are, you'll bring him along. Once you exit the caves and are atop Death Mountain, bring him to the first cave entrance you come across. He'll thank you for your help and give you the Magic Mirror for being such a swell guy. Of the utmost importance, the Magic Mirror allows you to teleport between the Dark World and the Light World any time you want. Go into his cave and talk to him to heal, then leave the cave. From here, you gotta work your way all the way to the top of the mountain, and find the warp at the top of the mountain that'll lead you to the Dark World. Take this warp into the Dark World, and you'll turn into a bunny. That's fine (we don't yet have the Moon Pearl to keep our true form in the Dark World). Work your way slightly west of the warp to where the Monster and Ball are playing. There are two light brown spots on the ground here. Get along one of these spots and use your Magic Mirror to warp back to the Light World. We'll now be atop Spectacle Rock. Grab Heart Piece Eleven from up here, then jump down towards the Tower. Enter the Tower of Hera...
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Dungeon Three: The Tower of Hera
As you start the dungeon out here, strike the orb in front of you to get the blue blocks surrounding you to go down. Have your Magical Boomerang equipped in this dungeon, it's your best friend on these rather pesky orbs. Take the door to your west and go down the stairs. In this solitary room, kill the various enemies and grab the Key from within the room. Then head back upstairs and to the main room. This time, head north, hitting any orbs you need to in order to gain access to where you need to go. At the north end of this room is a treasure chest. Open it to get the dungeon Map, and then go left to the locked door. Open the locked door, go through the door and down the stairs to the next floor.
In this room, you have to wait for all of the floor tiles to come up and strike you before the sealed door to the east will open. Slash at the tiles as they come at you until they completely stop. Hit the switch in the corner of the room to make the blocks go away, and go east through the door. In here, slay all three worm enemies, hit the switch, and go south into the next room. In this room, kill both Skeleton enemies and then light up all four torches in the room with your Lamp. This will cause a treasure chest to appear in the middle of the room. Open up this treasure chest to acquire the dungeon's Big Key. With that in hand, head back north, then west, then north and up the stairs back to the main room in the dungeon. Or, more simply, use the Magic Mirror to teleport back to the beginning of the dungeon.
Once that's done, we're going to take the righthand door this time. Go upstairs through this door. Slay all three blue enemies in here to open the sealed door to the left side of the room, and go through this door. In here, you have to work your way to the door at the north, which is locked by the Big Key. Use the Big Key on the door and go north through this door. In here, avoid or kill the various blue enemies, and work your way to the right end of the room. Go through the door and up the stairs to a new area.
Up here, kill the worms in your way and work your way to the center of the room. Open up the treasure chest in the middle of the room to get the dungeon's Compass. With that all done, work your way to the door on the left side of the room, to the north. Go up the stairs through this door. Avoid the flames and various enemies up here. Next to the rotating flame is a star. Press this star so that a hole appears in the center north of the room. Go to this hole and walk into it from the north so that you fall through it. If done correctly, you'll fall right in front of the isolated big treasure chest for this dungeon, which holds the all important Moon Pearl. With this equipped (which is automatically is from here on out), you'll be able to keep your natural form in the Dark World!
Now that we have that, work your way back up to the floor we just fell from. Go all the way to the right side of the room and up the stairs. This is where the boss battle begins...
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Boss Four: Moldorm
Moldorm can be an intimidating enemy, but he really is quite simple to defeat. He doesn't have any attacks, and only way he can damage you is by running into you. It's obvious when you're fighting him, however, that the true difficulty with this foe is the fact that you're fighting him on a small, isolated platform, where you can escape from him. The real kicker is that the edges of the platform have holes where you can fall back down to the floor below. This battle can be hard and frustrating for this very reason, so be patient with Moldorm. Use your sword and strike him at the end of his tail to damage him. Each time you hit him, he'll get faster and more aggressive with his movements. Keep moving, and get him in his tail when he circles around to go the other way. He's fairly unpredictable, so this battle might take some practice. If you do get knocked down to the floor below, remember that the jars in front of the stairs leading back up to him are full of hearts so you can heal yourself. With patience and a little bit of luck, Moldorm will bite the dust easily and the final pendant will be yours.
With the three pendants in hand, it's time to get the Master Sword and fight Agahnim at Hyrule Castle...
Continue Walkthrough...
Stuff to do before the Tower of Hera
-Get Heart Piece Nine
-Get Heart Piece Ten
-Get Flippers
-Get Magic Bottle Three
-Get Magical Boomerang
-Get Red Shield
-After you've gotten the flippers, visit the Pond of Happiness to increase and max out your Bomb and Arrow holding capacities (see the Secrets section!)
If you need more information on how to get any of the above items, see the corresponding appendix along with the guide, whether it be Heart Pieces, items, et cetera. If you want the Magical Boomerang and Red Shield, you'll need to visit the Waterfall of Wishing. See the Secrets section of this guide for more information on that.
When that's all done, it's time to head completely up Death Mountain, and go to the Tower of Hera. This is what you do, since it can get fairly complicated. Go to the Sanctuary at the north end of Hyrule. To the west of it, you can go back some. There's a cave entrance to the northwest of the Sanctuary's location on the map blocked by a large green stone. Now that we've gotten the Power Glove, we can move this stone and enter the cave. Within this fairly linear cave, you'll find an old man who will ask for your help. Being the nice guy that you are, you'll bring him along. Once you exit the caves and are atop Death Mountain, bring him to the first cave entrance you come across. He'll thank you for your help and give you the Magic Mirror for being such a swell guy. Of the utmost importance, the Magic Mirror allows you to teleport between the Dark World and the Light World any time you want. Go into his cave and talk to him to heal, then leave the cave. From here, you gotta work your way all the way to the top of the mountain, and find the warp at the top of the mountain that'll lead you to the Dark World. Take this warp into the Dark World, and you'll turn into a bunny. That's fine (we don't yet have the Moon Pearl to keep our true form in the Dark World). Work your way slightly west of the warp to where the Monster and Ball are playing. There are two light brown spots on the ground here. Get along one of these spots and use your Magic Mirror to warp back to the Light World. We'll now be atop Spectacle Rock. Grab Heart Piece Eleven from up here, then jump down towards the Tower. Enter the Tower of Hera...
--------------------------------------------------------------------------------
Dungeon Three: The Tower of Hera
As you start the dungeon out here, strike the orb in front of you to get the blue blocks surrounding you to go down. Have your Magical Boomerang equipped in this dungeon, it's your best friend on these rather pesky orbs. Take the door to your west and go down the stairs. In this solitary room, kill the various enemies and grab the Key from within the room. Then head back upstairs and to the main room. This time, head north, hitting any orbs you need to in order to gain access to where you need to go. At the north end of this room is a treasure chest. Open it to get the dungeon Map, and then go left to the locked door. Open the locked door, go through the door and down the stairs to the next floor.
In this room, you have to wait for all of the floor tiles to come up and strike you before the sealed door to the east will open. Slash at the tiles as they come at you until they completely stop. Hit the switch in the corner of the room to make the blocks go away, and go east through the door. In here, slay all three worm enemies, hit the switch, and go south into the next room. In this room, kill both Skeleton enemies and then light up all four torches in the room with your Lamp. This will cause a treasure chest to appear in the middle of the room. Open up this treasure chest to acquire the dungeon's Big Key. With that in hand, head back north, then west, then north and up the stairs back to the main room in the dungeon. Or, more simply, use the Magic Mirror to teleport back to the beginning of the dungeon.
Once that's done, we're going to take the righthand door this time. Go upstairs through this door. Slay all three blue enemies in here to open the sealed door to the left side of the room, and go through this door. In here, you have to work your way to the door at the north, which is locked by the Big Key. Use the Big Key on the door and go north through this door. In here, avoid or kill the various blue enemies, and work your way to the right end of the room. Go through the door and up the stairs to a new area.
Up here, kill the worms in your way and work your way to the center of the room. Open up the treasure chest in the middle of the room to get the dungeon's Compass. With that all done, work your way to the door on the left side of the room, to the north. Go up the stairs through this door. Avoid the flames and various enemies up here. Next to the rotating flame is a star. Press this star so that a hole appears in the center north of the room. Go to this hole and walk into it from the north so that you fall through it. If done correctly, you'll fall right in front of the isolated big treasure chest for this dungeon, which holds the all important Moon Pearl. With this equipped (which is automatically is from here on out), you'll be able to keep your natural form in the Dark World!
Now that we have that, work your way back up to the floor we just fell from. Go all the way to the right side of the room and up the stairs. This is where the boss battle begins...
--------------------------------------------------------------------------------
Boss Four: Moldorm
Moldorm can be an intimidating enemy, but he really is quite simple to defeat. He doesn't have any attacks, and only way he can damage you is by running into you. It's obvious when you're fighting him, however, that the true difficulty with this foe is the fact that you're fighting him on a small, isolated platform, where you can escape from him. The real kicker is that the edges of the platform have holes where you can fall back down to the floor below. This battle can be hard and frustrating for this very reason, so be patient with Moldorm. Use your sword and strike him at the end of his tail to damage him. Each time you hit him, he'll get faster and more aggressive with his movements. Keep moving, and get him in his tail when he circles around to go the other way. He's fairly unpredictable, so this battle might take some practice. If you do get knocked down to the floor below, remember that the jars in front of the stairs leading back up to him are full of hearts so you can heal yourself. With patience and a little bit of luck, Moldorm will bite the dust easily and the final pendant will be yours.
With the three pendants in hand, it's time to get the Master Sword and fight Agahnim at Hyrule Castle...
Continue Walkthrough...